Geodesign – Maximizing Beneficial Impacts International Conference, Bejing 28-29th October 2013

April 7th, 2013

The following call for papers may be particularly interesting for our readers in China, especially in Beijing: The first international geodesign conference in Beijing will be held on October 28,29 2013. See the call for papers at www.geodesignpku.org

"This conference will be joint effort of the Peking University and ESRI. This International Geodesign Conference builds upon recent advances in the US and elsewhere, in bringing together a combination of experts – planners, designers, scientists, public policy experts and decision makers – to present and discuss current projects, emerging models of Geodesign practice, and to speculate on directions and improvements for the future."

Please note that 30 April, 2013 is the deadline for submission of abstracts.

LVIZ author Philip Paar shakes the 3D tree

February 16th, 2013

Philip Paar has been recognized as a geo design, Grassroots GIS, and landscape visualization enthusiast. In 2010, he started an ongoing affair with the digital content creation industry. Autodesk 3ds Max® users of this Blog are invited to check out the Laubwerk Plants Kits Freebie for free trial at laubwerk.com.

Laubwerk Plants Kits in 3ds Max

Le:Notre Online Seminar Landscape Architecture + Climate Change

January 8th, 2013

Today, the University of Nuertingen hosts another session in its series of online lectures on landscape architecture and climate change. I invite you to join an interesting session scheduled for tomorrow, Tuesday, 8th of January, from 18 – 19 30 pm CET. You can join the seminar simply by clicking on this link and adding a guest name:

https://webconf.vc.dfn.de/onlineseminar/

Invited are three experts who have also published two books on the theme during the last year. The programme will be as follows:
 

  • Don Quixote, Sancho Panza and the Landscape Architect: Exploring Alternative Energy Landscapes, Dr. Sven Stremke|WUR Wageningen, NL
  • The social acceptability of energy landscapes, Dr Olaf Schroth
  • Engaging Communities on Climate Change with Visual Learning Tools, Stephen Sheppard, UBC Pacific Institute for Climate Solutions

We will end the session with an interactive discussion.

In the coming weeks there will be two further sessions – the last of this series –  that might be of interest for you. They are accessible the same way as this one, always from 18 – 19 30 CET:

  • Tuesday, 15th of January: Adapting open space planning to climate change Lecture by Dr. Sanda Lenzholzer|WUR Wageningen, NL
  • Tuesday, 22nd of January: Adapting Urban Planting design to climate change Lecture by Dr. MaryCarol Hunter|University of Michigan, USA

Please note that the presentations are further provided online under the following URL where you can watch them even if you miss the live discussion:

http://fluswikien.hfwu.de/index.php/Course_Schedule_Seminar_Climate_Change_2012

 

 

Interactive Modeling of Self-Adapting Botanical Trees

January 2nd, 2013

Already a few weeks ago, a colleague drew my attention to a couple of new papers on interactive self-adapting botanical tree models, published by the computer visualization group in Konstanz, who had also presented at Siggraph 2011 (see my previous post about Siggraph). This new development in procedural modeling techniques makes tree models possible that will interact with their environment! For example, if you insert a building, the surrounding trees will change their shape and branches will give way to the new object in a most realistic way.

How are these astonishing results achieved? Input is a skeleton-based tree geometry. In contrast to traditional tree growing models, the new technique approximates biologically motivated transformations. Main factor is the light distribution and the amount of resources a tree receives. On that basis, the growth rate for the entire tree and individual branches as well as branch ages are calculated. A complex illumination model makes sure that light conditions are updated for different stages of tree growth. Additional factors are phototropism and gravitropism and I was surprised how realistic the outcomes look.

Because the approach does not require the tree model to be reconstructed from the beginning, it performs much better than previous approaches and is even suitable for real-time applications. That means, you could insert an object such as a building but also other trees and experiment in real-time how the surrounding trees might change their growth in response to each other and inanimate objects.

For more information and the original research paper, please see

SIGGRAPH 2012:
http://graphics.uni-konstanz.de/publikationen/2012/plastic_trees/website/

SIGGRAPH Asia 2012:
http://graphics.uni-konstanz.de/publikationen/2012/tree_growth/website/

Plastic Trees: Interactive Modeling of Self-Adapting Botanical Trees from Soeren Pirk on Vimeo.

 

 

 

 

 

 

 

 

Call for Papers: CORP 2013 Rome

November 9th, 2012

PLANNING TIMES

You better keep planning or you get in deep water,
for the cities they are a-changin' …

The REAL CORP Call for Papers is open until 23 December 2012. We accept papers in two categories:

  • Reviewed Papers: scientific papers which undergo a two-step peer review (up to 10 pages);
  • Non-Reviewed Papers: practical experience reports, project reports: decision on acceptance is made by programme committee (up to 5 pages).

The reviewing procedure is an important tool in enhancing the paper quality and therefore the expert output in general of the REAL CORP conference. Papers will not only be evaluated on scientific quality but also with focus on pratical relevance and “visionary approaches”. The group of reviewing experts comprises of researchers, practitioners and business experts. There is also the opportunity to register papers for non-reviewed participation. In this case, members of the organising REAL CORP team will decide on paper acceptance.

Detailed Information for authors

 

Topics of REAL CORP 2013

Click here for a detailed overview on all major topics and sub topics of REAL CORP 2013.

 

How to submit your abstract

Abstract submission may only be done electronically. Please download our template before you compose your abstract:

To upload your abstract to our server, please sign up for a user account on our conference administration portal MY.CORP. The abstract should not exceed 1 page in the given template and need not contain any graphics.

 

Deadline…

Of course, there is a deadline for abstract submission to make sure that both reviewers and programme committee have enough time so decide carefully on acceptance of each abstract.

Please submit your abstract by 23 December 2012, 23:59 CET. For submission you are intended to use MY.CORP only.

Further important deadlines on the way to having your paper published

 

 

 

Large-Scale Multi-View 3D Reconstruction from Google Street-View Images

November 4th, 2012

Get ready to be a part of the 3D map wars. While Google and Apple battle it out in creating complete 3D fully-textured models with their arsenal of impressive technological gadgetry, we could take part in our own personal skirmishes in generating 3D models of our own cities. Using sequential feature matching of images from street-view, generate 3D models through open-source image-based visualisation techniques. 

Michal Jancosek and his team from CMPMVS, a multi-view reconstruction software, experiments with large scale multi-view 3D reconstruction from Google Street-View Images. Fully automatic 3D reconstruction from 2424 600×800 images. Click here to view the video and go to http://ptak.felk.cvut.cz/sfmservice/ for more information.

Master program in Visualization at Texas A&M University

October 29th, 2012

The Department of Visualization at Texas A&M University mailed me the following call for applications as Master students. The program sounds very interesting to me and I would like to share it here with you:

"We are seeking qualified applicants for our well-regarded thesis-based Master of Science and our unique technology infused Master of Fine Arts programs in Visualization.

Twenty years after its founding, former students of our graduate Visualization program now constitute one of the largest groups in the animation, special effects and game industries. More than 200 of our former students are currently working in the animation and special effects industry, including PIXAR, ILM, DreamWorks, Electronic Arts, Blue Sky and Rhythm & Hues Studios.
 
If you know of students who have a strong interest in pursuing graduate work in the intersection of the artistic, scientific, and technical aspects of visualization, including fine art, electronic and digital media, and computer animation, please direct them to our website: http://www.viz.tamu.edu. For full scholarship consideration, the early application deadline for Fall 2013 is December 15. The final application deadline is January 5."

Architecture + Engineering = Stunning Visual & Structural Harmony

October 25th, 2012
 
Today, I am glad to present a post by guest author Victoria Lipnick from the Engineering Degree Resources Project about integration and collaboration in the design and construction disciplines:
 

Integration, collaboration, and interoperability are still the buzzwords of architects, engineers, and designers. Increasing use of technology has allowed for seamless integration of many fields of study when designing and building structures ranging from public parks to private homes. Now, professionals can create increasingly effective and efficient solutions that take all the angles into account, together. However, there is still plenty of room for improvement, particularly regarding the interfaces of applications that professionals use to collaborate. To this end, programmers keep improving their products and honing their ability to predict what architects and engineers will want in the future.

Projects have benefitted so much from multi-dimensional teamwork in the field that students are being given similarly cohesive assignments. Texas A&M, for instance, started a new interdisciplinary initiative, which includes features, such as the Interactive Arts and Technology Initiative, the Green Roof and Green Wall Project, among others. One tine of the initiative will incorporate faculty and students from both visualization and landscape architecture departments.

The initiative is even ambitious enough to reach into the humanities for some of its inspiration. There will be 3-D reconstructions of museum collections, as well as renditions of landscapes and cities. Professors are even collaborating to teach a class on ways to render literature and musical forms in space. The results of student input and design will be displayed around campus, literally changing the world in which they live.

Although teamwork is being given increasing amounts of focus both in and outside the workplace, technology is not yet ideally suited for interdisciplinary collaboration. An Institute Research in Construction report on systems integration in architecture, engineering, and facilities management addresses some of the primary areas in which the technology can improve the efficacy of interdisciplinary work. The principle struggle is the same as that of consumer technologies. Namely, individual programs/applications do not know how to work in tandem, and no one has developed a single management system that can manage all of the different types of data.

The same principle extends to the multifarious factors that support the success or failures of projects. For instance, upfront costs for the construction firm may translate to long-term energy savings for building owners. Lifecycle issues, such as maintenance and environmental impact, have not been delineated and defined. In the end, professionals want a way to compute a total best value for each test case. Guessing is no longer good enough. Computing power has progressed to the point that quantitative computations of this order are now possible. It is only a matter of theorizing an equation and programming the solution.

Take a complex public project, such as proposed expansion to Los Angeles Union Station, which is set to complete by 2050. The Los Angeles Times reported the completion of the first stage of the project, which included plans and visual presentations to renovate the 40-acre plot around the current station. Large-scale projects, such as this one, bring all of the constituents and factors into full view. Some teams proposed plans for outward stretches of development, in the direction of the civic center, or toward the river. One of the most prestigious firms to bid, Renzo Piano, even suggested a small array of towers to be erected near the station, as it stands now.

 
Currently, there is no way to gauge all the aspects of one idea’s validity over another, because there are simply too many fields involved. Perhaps some day soon the technological infrastructure will be laid to connect and analyze the various scenarios under a single, coherent application.


Author: Victoria Lipnick

 

A rare peek on how Google build maps

September 11th, 2012

An exclusive look inside Ground Truth, the secretive program to build the world's best accurate maps by Alexis C. Madrigal, enior editor at The Atlantic.

http://www.theatlantic.com/technology/archive/2012/09/how-google-builds-its-maps-and-what-it-means-for-the-future-of-everything/261913/

(Thank you Maning Sambale for sharing)

Visualizing Climate Change

July 23rd, 2012

Today, I would like to present the new book "Visualizing Climate Change: A Guide to Visual Communication of Climate Change and Developing Local Solutions", published by Earthscan from Routledge. In four book sections, Stephen Sheppard, Professor in Landscape Architecture and Forest Resources Management at the University of British Columbia, Vancouver, continues the topic of his recent journal papers on using landscape visualizations for the communication of climate change related topics. In "I. Setting the scene on climate change", he provides an overview of the challenges that perception and visualization of climate change imposes. Then, he addresses in more depth the issues around perception and recognition of carbon and climate change in everyday landscapes at the local scale ("II. Knowing, seeing and acting on community carbon and climate change"). In the third chapter, "III. Switching lenses: Changing minds with visual learning tools", he focuses on the techniques and relative merits/constraints of visual media and landscape visualization in particular.  Lastly, in Section IV, he presents a range of hypothetical local future scenarios of climate change mitigation and adaptation through landscape visualizations and narratives ("With new eyes to see: What the future looks like with climate change").

A broad range of target audiences is addressed with this book and the author presents various stories and visual examples which make it very illustrative. Many of the discussed challenges and concepts also apply to other topics of environmental communication and make this book an important resource for anybody interested in environmental communication and climate change, from local community groups to planners, landscape architects, graphic designers, educators, and scientists.

For further information and details on how to order a copy of the book at discount price or its Kindle version, please refer to the following flyer.